Thanks. I'm think about signed value, but I've think that unsigned(B) = signed(B)-32768, and this mistake confused me.
My server auto-banned two players, because they used negative port - I've thinking that negative port can be used only by fakes
Search found 5 matches
- Sun Aug 23, 2009 5:17 pm
- Forum: Jedi Knight: Jedi Academy
- Topic: Is player can use negative port?
- Replies: 2
- Views: 25859
- Sun Aug 23, 2009 2:01 pm
- Forum: Jedi Knight: Jedi Academy
- Topic: Is player can use negative port?
- Replies: 2
- Views: 25859
Is player can use negative port?
I'm always thinking that a port number is a 16-bit unsigned integer, thus ranging from 0 to 65535. But when I'm analyse player's full userinfo, I've founded some players with negative port, like \ip\77.252.227.44:-9144\. How it's possible?
- Mon Jul 27, 2009 11:21 am
- Forum: Jedi Knight: Jedi Academy
- Topic: Is there any way to fix sv_allowdownload 1 bug?
- Replies: 4
- Views: 30081
Re: Is there any way to fix sv_allowdownload 1 bug?
Thanks. I'm already think so, but now I'm sure, that my project can't protect againt cfg-download.
- Sun Jul 26, 2009 11:50 pm
- Forum: Jedi Knight: Jedi Academy
- Topic: Is there any way to fix sv_allowdownload 1 bug?
- Replies: 4
- Views: 30081
Re: Is there any way to fix sv_allowdownload 1 bug?
Thanks, it's good patch. But I'm still need to find a way to fix it, using only mod
- Sun Jul 26, 2009 8:22 pm
- Forum: Jedi Knight: Jedi Academy
- Topic: Is there any way to fix sv_allowdownload 1 bug?
- Replies: 4
- Views: 30081
Is there any way to fix sv_allowdownload 1 bug?
Can I to fix this bug, using mod? I know, that's I can just to turn download off, but I want to use it and be protected against cfg-downloading.