Search found 4 matches
- Tue Feb 09, 2010 8:33 pm
- Forum: Jedi Knight: Jedi Academy
- Topic: JA emotes enabled in FFA?
- Replies: 2
- Views: 26877
Re: JA emotes enabled in FFA?
Thanks for your reply, Gamall :) I asked my clan fellows and we agreed on that we shouldn't play on a mod or visibly modified game client since we play official matches with other clans/teams on our server and they would complain about using a mod for a standart tffa... I just wanted to enhance thei...
- Tue Feb 09, 2010 3:26 pm
- Forum: Jedi Knight: Jedi Academy
- Topic: JA emotes enabled in FFA?
- Replies: 2
- Views: 26877
JA emotes enabled in FFA?
Hi :) I have been wondering if there's a way to enable /meditate /bow etc. emote cmds in Free For All gametype? I thought only of adding a mod - but I seem unable to resolve this problem since my skills with moding/editing are pretty low tbh. Thanks for your time and possible answer ^^ /edit: Forgot...
- Sat Oct 17, 2009 1:32 pm
- Forum: Jedi Knight: Jedi Academy
- Topic: DebugSetSaberMove
- Replies: 3
- Views: 30296
Re: DebugSetSaberMove
Hi :) Thank you for your help and support. I did as you said and it worked! I managed to rewrite the name of the cmd. Firstly, I thought it would be located in "linuxjampded" executable, but while searching for the entry "debugsetsabermove" with no result a friend of mine suggest...
- Fri Oct 16, 2009 5:44 pm
- Forum: Jedi Knight: Jedi Academy
- Topic: DebugSetSaberMove
- Replies: 3
- Views: 30296
DebugSetSaberMove
Hi there, I would like to ask about this little problem of mine. I run a server on Jedi Academy 1.00 Linux (dont ask why I dont have a 1.01 patch, I just do not want it, thank you) and there happened to appear quite a problem which I proved unable to solve. If a client types following cmd into the g...