Search found 5 matches

by K.I.T.T. Mace {L}
Sat Jan 14, 2012 11:31 pm
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 353935

Re: BaseJKA Security Fix

convinced him, server is running, problem solved ;-)
fix works, only thing: the bot flooder still works...thought your fix also fixes that problem, but ok...
thanks a lot anyway =)
by K.I.T.T. Mace {L}
Sat Jan 14, 2012 10:57 pm
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 353935

Re: BaseJKA Security Fix

we understand that we should update but we didn't want to cause we wouldn't see our friends of 1.00...ye i know they should update, too... but atm we can play on 1.00 servers AND on 1.01 servers with KotF, the only thing is that we don't have our own server in 1.01... i wanted to update for a longer...
by K.I.T.T. Mace {L}
Sat Jan 14, 2012 10:20 pm
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 353935

Re: BaseJKA Security Fix

oh damn...i thought BaseJKA is 1.00 (because of BASE^^)...ok then no fix for us =D
we didn't want to update cause we have Knights of the Force, too, which is 1.01, but our problem is, that we can create a server, but it's not online and we don't know why...
by K.I.T.T. Mace {L}
Sat Jan 14, 2012 7:17 pm
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 353935

Re: BaseJKA Security Fix

ok we put it into base. the server works but we can't connect to it because it shows us after connecting the error "Client/Server game mismatch: basejk-1/basejka-1" so what do we have to change so that players can join? and does your fix also works for the forcecrash "/set forcepowers...
by K.I.T.T. Mace {L}
Sat Jan 14, 2012 2:21 am
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 353935

Re: BaseJKA Security Fix

Hey Gamall We have a problem with a player called "boxer". He crashes our servers many times with the crash "Info string length exceeded". I think your fix should get this problem, too, but it doesn't work for our servers. Could you pls explain me more detailed, what we have to d...