Search found 14 matches

by John Preston
Sun Oct 21, 2007 1:50 am
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 112986

Re: BaseJKA Security Fix

Well, I have tested the "invisible skin" exploit, and it is quite funny but not a critical bug at all. The skin is just silver or headess, but it does not really make anyone "invisible" :D try jedi_hm/model_siege|torso_a1|lower_a1 jedi_hm/model_default|torso_a1|lower_a1 only lower is visible. I for...
by John Preston
Tue Oct 16, 2007 7:54 pm
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 112986

Re: Re:

cybermaniac
oh...
please, dont post here, if u've nothing usefull to say :fear

they aren't really useful for admins

lol, what about players? they needs fun, sometimes...

also i have a feeling that the chat is actually hard coded.

bad feeling, dude.
by John Preston
Tue Oct 16, 2007 7:13 pm
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 112986

Re:

Since it was so easy (exactly 3 lines of code to add ;) ) I made the 1.0f version: -> Names such as "**Spamzor" are automatically converted to "* Spamzor", so the display bug cannot be exploited anymore. Replace a "space" with a "dot", please. **Spamzor -> *.Spamzor And some new suggestions: * Unlo...
by John Preston
Wed Oct 10, 2007 6:45 pm
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 112986

Re: BaseJKA Security Fix

:modo
indeed.

Gamall, update 1st post of this topic please.
by John Preston
Sat Sep 22, 2007 9:07 pm
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 112986

Re: BaseJKA Security Fix

aha...
any news?
by John Preston
Thu Sep 13, 2007 8:33 am
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 112986

Re: BaseJKA Security Fix

Great job, thanx.
we'll be waiting...
by John Preston
Mon Sep 10, 2007 12:28 am
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 112986

Re: BaseJKA Security Fix

also u can try
/model jedi_hm/model_siege|head_a1|torso_a1
Its more weird :)

btw, if u want to prevent new bugs & glitches, dont release source code :D It is not so needfull.
Just make a final version.
by John Preston
Mon Sep 10, 2007 12:22 am
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 112986

Re: BaseJKA Security Fix

/model jedi_hm/head_a1|head_a1|head_1
Mistake - head_a1
by John Preston
Wed Aug 22, 2007 10:31 am
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 112986

Re: BaseJKA Security Fix

Gamall
If you mean this post, i dont wish to consider it as v1.0f release - its just a lil bugfix for 1.0e :) So, its only my opinion :nanan???re
I have Linux server too.
I'll be waiting...
by John Preston
Tue Aug 21, 2007 8:57 pm
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 112986

Re: BaseJKA Security Fix

one word miss :D
Delete it :D
by John Preston
Tue Aug 21, 2007 8:45 pm
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 112986

Re: BaseJKA Security Fix

Aha.
I agree with CVARs for Nicks and Models\Colors.
/showtime and favs - Yep, i forgot it :D
So, Good Luck.
But I hope you will find a few hours for lil fixing and releasing v1.0f ;) or even fixed v1.0e fo Linux
by John Preston
Tue Aug 21, 2007 11:21 am
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 112986

Time to fix and improve )

Hail, Gamall. Im back :) We all waiting for Linux version 1.0f I hope, you still remember my suggestions and founded bugs. btw, i have some new bugs for you: 1. Invisible and Silver Skins such as /model jedi_hm/head_a1|head_a1|head_1 I think, its must be fixed. For example, it can be locked only for...
by John Preston
Thu May 10, 2007 6:42 pm
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 112986

As for the names, I prefer them shorter and really easy to type. But its not comfortable to use other cmds (same first letter) with tab. Hum... servers with this mod can be found with the "Jedi Academy" filter in JKA itself: I just checked Strange... My Duel server (win OS) is not displayed. Check ...
by John Preston
Thu May 10, 2007 3:19 am
Forum: Freewares, game mods, Java, C++, OCaml & Maths
Topic: BaseJKA Security Fix
Replies: 152
Views: 112986

Its amazing, but i have three needful suggestions: 1. Disable auto-help info on client-side. Its spam thing, displayed every time in duel gametype after each round. ;( Also, change cmds: /h and /list to /showhelp and /showlist . More differ from default JA cmds and looking pretty :super 2. Change ga...