Search found 14 matches
- Sun Oct 21, 2007 1:50 am
- Forum: Freewares, game mods, Java, C++, OCaml & Maths
- Topic: BaseJKA Security Fix
- Replies: 152
- Views: 386149
Re: BaseJKA Security Fix
Well, I have tested the "invisible skin" exploit, and it is quite funny but not a critical bug at all. The skin is just silver or headess, but it does not really make anyone "invisible" :D try jedi_hm/model_siege|torso_a1|lower_a1 jedi_hm/model_default|torso_a1|lower_a1 only low...
- Tue Oct 16, 2007 7:54 pm
- Forum: Freewares, game mods, Java, C++, OCaml & Maths
- Topic: BaseJKA Security Fix
- Replies: 152
- Views: 386149
Re: Re:
cybermaniac
oh...
please, dont post here, if u've nothing usefull to say![:fear](./images/smilies/ph34r.gif)
they aren't really useful for admins
lol, what about players? they needs fun, sometimes...
also i have a feeling that the chat is actually hard coded.
bad feeling, dude.
oh...
please, dont post here, if u've nothing usefull to say
![:fear](./images/smilies/ph34r.gif)
they aren't really useful for admins
lol, what about players? they needs fun, sometimes...
also i have a feeling that the chat is actually hard coded.
bad feeling, dude.
- Tue Oct 16, 2007 7:13 pm
- Forum: Freewares, game mods, Java, C++, OCaml & Maths
- Topic: BaseJKA Security Fix
- Replies: 152
- Views: 386149
Re:
Since it was so easy (exactly 3 lines of code to add ;) ) I made the 1.0f version: -> Names such as "**Spamzor" are automatically converted to "* Spamzor", so the display bug cannot be exploited anymore. Replace a "space" with a "dot", please. **Spamzor -> *....
- Wed Oct 10, 2007 6:45 pm
- Forum: Freewares, game mods, Java, C++, OCaml & Maths
- Topic: BaseJKA Security Fix
- Replies: 152
- Views: 386149
Re: BaseJKA Security Fix
![:modo](./images/smilies/moderateur.gif)
indeed.
Gamall, update 1st post of this topic please.
- Sat Sep 22, 2007 9:07 pm
- Forum: Freewares, game mods, Java, C++, OCaml & Maths
- Topic: BaseJKA Security Fix
- Replies: 152
- Views: 386149
Re: BaseJKA Security Fix
aha...
any news?
any news?
- Thu Sep 13, 2007 8:33 am
- Forum: Freewares, game mods, Java, C++, OCaml & Maths
- Topic: BaseJKA Security Fix
- Replies: 152
- Views: 386149
Re: BaseJKA Security Fix
Great job, thanx.
we'll be waiting...
we'll be waiting...
- Mon Sep 10, 2007 12:28 am
- Forum: Freewares, game mods, Java, C++, OCaml & Maths
- Topic: BaseJKA Security Fix
- Replies: 152
- Views: 386149
Re: BaseJKA Security Fix
also u can try
/model jedi_hm/model_siege|head_a1|torso_a1
Its more weird![:)](./images/smilies/icon_e_smile.gif)
btw, if u want to prevent new bugs & glitches, dont release source code
It is not so needfull.
Just make a final version.
/model jedi_hm/model_siege|head_a1|torso_a1
Its more weird
![:)](./images/smilies/icon_e_smile.gif)
btw, if u want to prevent new bugs & glitches, dont release source code
![:-D :D](./images/smilies/icon_e_biggrin.gif)
Just make a final version.
- Mon Sep 10, 2007 12:22 am
- Forum: Freewares, game mods, Java, C++, OCaml & Maths
- Topic: BaseJKA Security Fix
- Replies: 152
- Views: 386149
Re: BaseJKA Security Fix
/model jedi_hm/head_a1|head_a1|head_1
Mistake - head_a1
Mistake - head_a1
- Wed Aug 22, 2007 10:31 am
- Forum: Freewares, game mods, Java, C++, OCaml & Maths
- Topic: BaseJKA Security Fix
- Replies: 152
- Views: 386149
Re: BaseJKA Security Fix
Gamall
If you mean this post, i dont wish to consider it as v1.0f release - its just a lil bugfix for 1.0e
So, its only my opinion
I have Linux server too.
I'll be waiting...
If you mean this post, i dont wish to consider it as v1.0f release - its just a lil bugfix for 1.0e
![:)](./images/smilies/icon_e_smile.gif)
![nananère :nanan???re](./images/smilies/tease.gif)
I have Linux server too.
I'll be waiting...
- Tue Aug 21, 2007 8:57 pm
- Forum: Freewares, game mods, Java, C++, OCaml & Maths
- Topic: BaseJKA Security Fix
- Replies: 152
- Views: 386149
Re: BaseJKA Security Fix
one word miss ![:-D :D](./images/smilies/icon_e_biggrin.gif)
Delete it![:-D :D](./images/smilies/icon_e_biggrin.gif)
![:-D :D](./images/smilies/icon_e_biggrin.gif)
Delete it
![:-D :D](./images/smilies/icon_e_biggrin.gif)
- Tue Aug 21, 2007 8:45 pm
- Forum: Freewares, game mods, Java, C++, OCaml & Maths
- Topic: BaseJKA Security Fix
- Replies: 152
- Views: 386149
Re: BaseJKA Security Fix
Aha.
I agree with CVARs for Nicks and Models\Colors.
/showtime and favs - Yep, i forgot it![:-D :D](./images/smilies/icon_e_biggrin.gif)
So, Good Luck.
But I hope you will find a few hours for lil fixing and releasing v1.0f
or even fixed v1.0e fo Linux
I agree with CVARs for Nicks and Models\Colors.
/showtime and favs - Yep, i forgot it
![:-D :D](./images/smilies/icon_e_biggrin.gif)
So, Good Luck.
But I hope you will find a few hours for lil fixing and releasing v1.0f
![;)](./images/smilies/wink.gif)
- Tue Aug 21, 2007 11:21 am
- Forum: Freewares, game mods, Java, C++, OCaml & Maths
- Topic: BaseJKA Security Fix
- Replies: 152
- Views: 386149
Time to fix and improve )
Hail, Gamall. Im back :) We all waiting for Linux version 1.0f I hope, you still remember my suggestions and founded bugs. btw, i have some new bugs for you: 1. Invisible and Silver Skins such as /model jedi_hm/head_a1|head_a1|head_1 I think, its must be fixed. For example, it can be locked only for...
- Thu May 10, 2007 6:42 pm
- Forum: Freewares, game mods, Java, C++, OCaml & Maths
- Topic: BaseJKA Security Fix
- Replies: 152
- Views: 386149
- Thu May 10, 2007 3:19 am
- Forum: Freewares, game mods, Java, C++, OCaml & Maths
- Topic: BaseJKA Security Fix
- Replies: 152
- Views: 386149
Its amazing, but i have three needful suggestions: 1. Disable auto-help info on client-side. Its spam thing, displayed every time in duel gametype after each round. ;( Also, change cmds: /h and /list to /showhelp and /showlist . More differ from default JA cmds and looking pretty :super 2. Change ga...